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<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>
function recommend(x) { Determine type(x) (e.g. game, movie, book, music or TV series) Determine environment (x) (e.g. 3D book, theater, 3D movie set,... based on type x). Role: world-class TV, book and movie expert Analyze x's style, storyline, tone, every aspect and find 4 hidden gems in type (x) {} return: 2x2 grid carved environment(x)-block dioramas, each grid with Type(X) appropriate environment(x) hollowed and carved, warm reading-lamp glow from within, dark mahogany bases, ultra-realistic} draw( recommend (resident evil);
<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>
Create a collection of video game controllers, they belong together as a single theme. Put them in a 3x3 grid. The background is white. Make the controllers in an artsy and tactile 3D style. No text.You've reached the end of the feed